Books and music by some of our 2012 presenters:
Reality is Broken: Why Games Make Us Better and How They Can Change the World, Jane McGonigal
Laughing Your Way to Grace: Reclaiming the Spiritual Power of Humor, Susan Sparks
Prayer for Compassion, 2010 Grammy winner David Darling
Books:
50 Dangerous Things (you should let your children do), Gever Tulley, Julie Spiegler
The Ambiguity of Play, Brian Sutton-Smith
Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, Mihaly Csikszentmihalyi
Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms, Ethan Gilsdorf
Game Frame: Using Games as a Strategy for Success, Aaron Dignan
The Kids are Alright: How the Gamer Generation is Changing the Workplace, John C. Beck and Mitchell Wade
Play, Dreams, and Imitation in Childhood, Jean Piaget
Play Inc.: Why Gaming Will Dominate the Twenty-First Century, Tom Chatfield
Theory of Games and Economic Behavior, John von Neumann and Oskar Morgenstern
Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete, Byron Reeves and J. Leighton Read
Under the Sky: Playing, Working, and Enjoying Adventures in the Open Air: A Handbook for Parents, Carers and Teachers (Bringing Spirit to Life), Sally Schweizer
The Well-Played Game: A Playful Path to Wholeness, Bernard De Koven
Articles:
“Average Social Gamer is a 43-Year-Old Woman” Mathew Ingram
“Advocates: Importance of Playtime for Children Neglected” Kim Mulford
“The Benefits of Board Games” Alvin Rosenfeld
“The Benefits of Laughter” Brigid Delaney
“Button: An iPhone Game That Just May Make You Better at Your Job” M.G. Siegler
“Chasing Games and Sports: Why Do We Like to Be Chased?” Peter Gray
“Harnessing Gaming for the Classroom” D.D. Guttenplan
“How to Make Solving Problems Fun” Peter Bregman
“Gambling Nation” Gerri Hirshey
“Learning by Playing: Video Games in the Classroom” Sara Corbett
“Kids Need the Adventure of ‘Risky’ Play” Anushka Asthana
“Old-Fashioned Play Builds Serious Skills” Alix Spiegel
“Rethinking Recess” Sandra Swanson
“Study: Young Children Play Like Scientists Work” Katie Scott
“The Pedagogy of Play and the Role of Technology in Learning” Aran Levasseur
“U.S. Video Game Industry New Physical Retail Content Sales Reach $9.3 Billion”
Interactive Sites:
http://www.deepfun.com/
http://thefuntheory.com/
http://childhood101.com/playopedia/ - reference network of play ideas for children of all ages
Gaming:
http://www.gamasutra.com/
http://www.gametheory.net/
Word Play:
http://www.fun-with-words.com/
Searchable Game Finders:
http://familyfun.go.com/playtime/search/
http://www.museumofplay.org/fun-games
Laughing Out Loud to Good Health: http://library.thinkquest.org/25500/index2.htm?tqskip1=1&tqtime=0125
Game Ideas for Group Gatherings, Party, or Camp:
http://www.youthwork-practice.com/outdoor-indoor-games-collection.html
Lifestyle:
http://www.fns.usda.gov/eatsmartplayhardhealthylifestyle/
http://www.greenexercise.org/
http://www.fws.gov/letsgooutside/